http://www.artspace.com/magazine/art_101/book_report/what-is-relational-aesthetics-54164
http://www.artspace.com/magazine/art_101/book_report/what-is-relational-aesthetics-54164
http://www.tate.org.uk/art/art-terms/r/relational-aesthetics
https://hyperallergic.com/18426/wtf-is-relational-aesthetics/
Wednesday, 12 July 2017
Internet art and the nature of the medium
http://medialab-prado.es/mmedia/2/2496/2496.pdf NET.ART
What is an Internet artist?
Internet art (often referred to as net art) is a form of digital artwork distributed via the Internet. This form of art has circumvented the traditional dominance of the gallery and museum system, delivering aesthetic experiences via the Internet. ... It refers to the Internet as a whole, not only to web-based works.
What is the interactive art?
Interactive art is a form of art that involves the spectator in a way that allows the artto achieve its purpose. Some interactive art installations achieve this by letting the observer or visitor "walk" in, on, and around them; some others ask the artist or the spectators to become part of the artwork. wikipedia
What is an interactive exhibit?
The meaning of Inter – “occurring between“, a push button could be thought of asinteractive but the communication between the participants (the “button and the visitor” is very limited with only one outcome). My definition of an interactive exhibitrequires “open ended” or “branching outcomes”.Apr 23, 2008
What is an interactive exhibit? - Museum Planner
museumplanner.org/what-is-an-interactive-exhibit/
What does the word interactive?
1. acting one upon or with the other. 2. of or relating to a two-way system of electronic communications, as by means of television or computer: interactivecommunications between families using two-way cable television.
Interactive | Define Interactive at Dictionary.com
www.dictionary.com/browse/interactive
https://tkbr.publishing.sfu.ca/pub802/2014/02/internet-as-art-medium/
http://lup.lub.lu.se/luur/download?func=downloadFile&recordOId=2542099&fileOId=2542100
http://www2.tate.org.uk/intermediaart/entry15616.shtm
https://plato.stanford.edu/entries/digital-art/
http://lup.lub.lu.se/luur/download?func=downloadFile&recordOId=2542099&fileOId=2542100
http://www2.tate.org.uk/intermediaart/entry15616.shtm
https://plato.stanford.edu/entries/digital-art/
professional proposal for trimester 1 2017 sculpture 3
Opportunity: Swell Festival
Working title : Habel
Artist statement
Think about the Ephemerality of the human experience and the the limitations of human activity and human wisdom. As time passes is it an illusion that life has meaning, purpose and significance in the grand scheme of eternity. Is our existance based solely on the fleeting present, on the self, on expression or through the experience of connection. Everything that exists has been and what no longer exists has been only existed a little longer than what has not existed.
Sculpture details
The intended artwork will be employed using an geolocation augmented reality mobile phone application. The application will enable the visitors to view and interact with the artwork, which will comprise of 100 human figures located along the shoreline of corrumbin beach (refer to image 3) and spacial audio components which engage with osillating theta wave frequencies and glossolalia. As the participant moves along currumbin beach with the app the figures and audio fade in and out of existance.
The application will be hosted by the artists server as well as google play store and apple store and made publicly accessible inkind by the artist.
There are no physical space requirements for the artwork as the application is triggered by virtual geolocation markers (refer to image 4). Meaning, that the artwork alters depending on the location of the participant.
A marketing campaign will be included to raise awareness of the works existance due to the nature of augmented reality. In that it is invisible to the naked eye and requires active engagement. This will be provided inkind by the artist and include social media and printed media publications.
Dimensions (mm) H x W x L: 2000mm x 10000mm x 100 000mm
Footprint of Installation (mm x mm): 2000mm x 10000mm x 100 000mm
Weight (kg): 0
List materials used:
geolocation augmented reality application for iOS, andriod and windows
Sculpture Sale Price incl GST (if applicable) and 33% commission: NA
Individual Sculpture Pricing where individual works are for sale: NA
Images detailing the proposed project
Visualisation of Habel project onlocation at currumbin beach, viewed on a mobile device.
Visualisation of Habel project onlocation at currumbin beach, viewed on a tablet.
This map indicates the location of GPS data points where 3d augmented reality objects will be located
Visualisation of the 3d model to be used in the Habel project
Selected previous works
Ekphrasis
Gyroscopic generative mobile phone web application
2016
Influence
Projection mapping, web application, touchscreen, figurative sculptural elements
2016
Know that i am
Projector, web application, sculptural installation at Kingscliff NSW
2016
Pilgrimage
Virtual reality headset, mobile application, 17 minute 360' video, chair
2016
Thankfulday
Projector, laptop, mobile user application, live generative website, webserver: client to gallery projection hosting
2016
Revelation
16 luminescent 3d printed figurative forms
2016
Tristan Griffin | Curriculum Vitae
Fine artist/creative coder
Website: www.tristangriffin.com.au
Email: tristan.griffin@hotmail.com
Phone: 0487119293
Address: 5/11 Blue Jay Cct, Kingscliff NSW
PERSONAL STATEMENT
With 14 years experience in the IT industry, covering roles involving programming, asset production, hardware and retail, the transition to contemporary fine arts has seen digital assets become integral to my practice and collaborations. A solid foundation of digital technologies has allowed me to adapt in a rapidly evolving industry and to pass on that knowledge to others. Past industry experience additionally has enabled me to apply my skill sets to teach and lead teams throughout the north coast through various community organisations, projects and events.
EDUCATION
2015 BA Fine Arts, Queensland College of Arts, South Bank (current studies)
Major Sculpture Minor Interactive Media
Cumulative GPA 6.385
2014 Advanced Diploma in Visual Arts with Distinction, North Coast Institute of TAFE, Murwillumbah
2013 Diploma Visual Arts, North Coast Institute of TAFE, Murwillumbah
2012 Cert IV Visual Arts and Contemporary Craft , North Coast Institute of TAFE, Murwillumbah
2009 Cert IV SBHO Webdesign, North Coast Institute of TAFE, Grafton
2003 Cert IV Information Technology, North Coast Institution of TAFE, Lismore
2003 Cert III Small Business Management, North Coast Insitute of TAFE, Lismore
2000 BA Fine Arts, Southern Cross University (deferred)
SELECTED EXHIBITIONS
2016
'Know that I am' Kingscliff NSW, installation
'Time Travellers' Kingscliff NSW, event exhibition
2015
C3 Christmas Celebration Service, Murwillumbah Civic Centre, Murwillumbah NSW, event exhibition
'Villians and heroes' Pottsville fund raiser, Pottsville NSW, event exhibition
Thankful day, Kingscliff NSW, event exhibition
2014
'Reflection' Kingscliff NSW, solo exhibition
'I'm talking to you', Lone goat gallery, Byron bay, group exhibition
Noel Chettle Memorial Art Prize, Murwillumbah TAFE campus , Highly commended, group exhibition
Byron Bay Arts Classic, Byron Community Center NSW, group exhibition
C3 Christmas Celebration Service, Murwillumbah civic centre, event exhibition
Health and well-being festival , Murwillumbah NSW, event exhibition
2013
'Seven', Murwillumbah Tafe campus NSW, group exhibition
'A book about death' , Murwillumbah Regional Gallery NSW, group exhibition
2012
'SHIFT', Murwillumbah TAFE campus NSW, group exhibition
AWARDS
2015 League of Legends, Ocean Week art prize, winner
2014 Noel Chettle Memorial art prize (in the discipline of life drawing) ,highly commended
2013 Deacons - servant hearted, c3 Church Kingscliff
Contemporary art project proposal DRAFT
Opportunity: International exhibition
Working title : Halakh/To know
Artist statement
Rewrite artists statement for focus on eroding boundaries, nature of medium and internet art.
This work focuses on transendental concerns of the ephemerality of the human experience, transformation and divine guidance.
conceptual focus on transending the boundaries of the physical,digital and the spiritual. This will be achieved by build upon the nature of digital technology eroding the boundaries of gallery beurocratic process, conventions and physicallity, and geographic location, culture and language, which in turn supports the focus on transentantal concerns within my practice.
The artwork will be globalised by installing the artwork within major galleries around the world using geolocation placement.
Particpants undertake a pilgramage to the geolocation sites, where the augmented reality experiences can be undertaken
locations for the artwork placement
http://au.complex.com/style/2012/10/worlds-100-best-art-galleries/carmichael-gallery
http://www.nationalgeographic.com/travel/top-10/museum-galleries/
Think about the Ephemerality of the human experience and the the limitations of human activity and human wisdom. As time passes is it an illusion that life has meaning, purpose and significance in the grand scheme of eternity. Is our existence based solely on the fleeting present, on the self, on expression or through the experience of connection. Everything that exists has been and what no longer exists has been only existed a little longer than what has not existed. Is there a quote you could use here that encapsulates this fundamental existential musing? Written as it is, it veers towards gneralised pontification. Either really flesh it out in your own words, or use someone elses. Here I’m thinking there must be a good bible verse relevant?
Sculpture details
To achieve this use a geolocation AR interface which allows users to find the nearest location of the artworks. With a distance to artwork included.
While in this mode the user can choose which artwork/experience that they are journeying to. In essence the participant needs to undergo a pilgrimage.
While in this mode the user can choose which artwork/experience that they are journeying to. In essence the participant needs to undergo a pilgrimage.
Image source: Geolocation based audmented reality interface URL: https://s-media-cache-ak0.pinimg.com/736x/fa/e7/58/fae758f1ce677ee08c3a38b97bab4ba5--location-based-service-smartphone-features.jpg. (Accessed 13 July 2017)
Habel is a virtual artwork accessed via a geolocation augmented reality mobile phone application that supports Virtual reality headsets?. The application is free and available from the app store and will enable visitors to view and interact with the work. The app consists of 3 experiences
1. 100 human figures located (in various locations?) at each location (refer to image 3). An audio element of osillating theta wave frequencies and glossolalia accompanies the work and can be listened to through mobile devices and headphones. As the participant moves within the location with in the app, the figures and audio fade in and out of existance.
2. the participant is taken on a guided walk. This augmented experience uses text place at relative geolocation points, the words that once reached change the filter on the camera view and enable the next work in the journey
3. Follow sound, tounges that you follow for a journey (spacial audio)
1. 100 human figures located (in various locations?) at each location (refer to image 3). An audio element of osillating theta wave frequencies and glossolalia accompanies the work and can be listened to through mobile devices and headphones. As the participant moves within the location with in the app, the figures and audio fade in and out of existance.
2. the participant is taken on a guided walk. This augmented experience uses text place at relative geolocation points, the words that once reached change the filter on the camera view and enable the next work in the journey
3. Follow sound, tounges that you follow for a journey (spacial audio)
The application will be hosted by the artists server as well as google play store and apple store and made publicly accessible in kind by the artist. There are no physical space requirements for the artwork as the application is triggered by virtual geolocation markers (refer to image 4). Meaning, that the artwork alters depending on the location of the participant.
A marketing campaign will be included to raise awareness of the works existance due to the nature of augmented reality. In that it is invisible to the naked eye and requires active engagement. This can be provided in kind by the artist and include social media, online news media and printed media publications. Your page in the Swell catalogue would feature detaisl about how to experience the work, however perhaps consider a small billboard, or stand, or other structure that not only functions as instruction but doubles as a ‘physical’ sculpture.
Dimensions (mm) H x W x L: 2000mm x 10000mm x 100 000mm
Footprint of Installation (mm x mm): 2000mm x 10000mm x 100 000mm
Weight (kg): 0
List materials used:
geolocation augmented reality application for iOS, andriod and windows
Sculpture Sale Price incl GST (if applicable) and 33% commission: NA
Individual Sculpture Pricing where individual works are for sale: NA
Artworks to be installed .. AR artworks each starting at different locations within the gallery
Ghosts at GOMA - temporality, ephemerality of the human condition.
transformation walk - text based AR, words that once reached change the filter on the camera view (transformation through journey)
Follow sound, tounges that you follow for a journey (spacial audio)
Images detailing the proposed project
Visualisation of Habel project onlocation at currumbin beach, viewed on a mobile device.
Visualisation of Habel project onlocation at currumbin beach, viewed on a tablet.
This map indicates the location of GPS data points where 3d augmented reality objects will be located
Visualisation of the 3d model to be used in the Habel project
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